# Unity - Fichiers générés automatiquement (NE PAS COMMIT) game/[Ll]ibrary/ game/[Tt]emp/ game/[Oo]bj/ game/[Bb]uild/ game/[Bb]uilds/ game/[Ll]ogs/ game/[Uu]ser[Ss]ettings/ game/[Mm]emoryCaptures/ game/Assets/AssetStoreTools* game/.vs/ game/.vscode/ game/ignore.conf # Unity - Sous-projets incorrects (supprimer RollerBall et ouvrir game/ directement) game/RollerBall/ # Unity - Fichiers Visual Studio générés *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db game/*.pidb.meta game/*.pdb.meta game/*.mdb.meta game/*.csproj game/*.sln # Unity - Autres fichiers temporaires game/sysinfo.txt game/*.apk game/*.aab game/*.unitypackage game/crashlytics-build.properties # Backend .NET backend/bin/ backend/obj/ backend/[Bb]in/ backend/[Oo]bj/ backend/[Dd]ebug/ backend/[Rr]elease/ backend/.vs/ backend/*.user backend/*.suo backend/*.cache backend/.vscode/ backend/appsettings.Development.json backend/appsettings.Production.json # Environment & Secrets .env .env.local .env.production .env.development *.env !.env.example backend/.env backend/.env.* !backend/.env.example # Android Keystore (signing keys) *.keystore *.jks keystore.properties # TLS/SSL certificates (secrets) *.pem *.crt *.key mysql_ca* # IDE .vscode/ .idea/ *.swp *.swo *~ .DS_Store Thumbs.db # Logs *.log logs/ npm-debug.log* yarn-debug.log* yarn-error.log* # Deployment docs (si tu ne veux pas les versionner) OVH_DEPLOYMENT.md # Database *.db *.sqlite *.sqlite3 # Node (si besoin plus tard) node_modules/ # On versionne les lockfiles pour garantir des builds reproductibles (npm ci). # (Si un sous-projet utilise yarn/pnpm, versionner également son lockfile.) # Workspace racine (utile uniquement en local pour les scripts de version) /package.json /package-lock.json # Builds (artéfacts générés) rollerlogic-api/dist/ rollerlogic-mobile/dist/ # Test outputs (résultats générés) test-results/ coverage/ .nyc_output/ playwright-report/ *.lcov # Avatars (les gros packs restent sur le serveur uniquement) # On versionne quand même les avatars "base" (petits) et les miniatures marketing. rollerlogic-mobile/public/avatars/* !rollerlogic-mobile/public/avatars/base/ !rollerlogic-mobile/public/avatars/base/** !rollerlogic-mobile/public/avatars/previews/ !rollerlogic-mobile/public/avatars/previews/** rollerlogic-api/public/avatars/ # OS .DS_Store Thumbs.db desktop.ini # Database dumps bdd/ # Python cache __pycache__/ *.pyc